Enhance your Unity WebAR projects with 3D asset streaming from echo3D and Zappar

Streaming 3D assets has never been so easy. Join George Martin (Product Manager at Zappar) and Alon Grinshpoon (CEO at echo3D) to learn how to build optimal WebAR experiences with Zappar on the Unity game engine and control 3D assets remotely through echo3D’s cloud platform.

We will introduce both the ZapWorks and the echo3D platform, and how they play together. We will then dive into a Unity example with George and Alon as they make optimized WebAR experiences. 

As always we will leave time at the end for Q&A. See you there.


George Martin

George Martin, Product Manager at Zappar

George Martin, Product Manager at Zappar

George is a Product Manager in our web development team and heads up all new releases and updates for our websites and products.

Alon Grinshpoon

Alon Grinshpoon, CEO at echo3D

Alon Grinshpoon, CEO at echo3D

Alon is a big-believer in 3D, augmented reality (AR), and virtual reality (VR) and is working on building the world's best 3D-first content management system (CMS) and delivery network (CDN) to help companies scale their 3D solutions.