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Streaming 3D assets has never been so easy. Join George Martin (Product Manager at Zappar) and Alon Grinshpoon (CEO at echo3D) to learn how to build optimal WebAR experiences with Zappar on the Unity game engine and control 3D assets remotely through echo3D’s cloud platform.
We will introduce both the ZapWorks and the echo3D platform, and how they play together. We will then dive into a Unity example with George and Alon as they make optimized WebAR experiences.
As always we will leave time at the end for Q&A. See you there.