This template showcases how to animate physics objects using a kinematic rigidbody and a timeline.
The floor object has a kinematic RigidBody behavior attached to it, allowing it to influence dynamic physics objects while being controlled by a timeline animation. The timeline animates the rotation of the floor, causing the balls to react to the changing orientation.
The balls are dynamic physics objects with a RigidBody behavior, enabling them to interact with the animated floor realistically.
Explore the scene to see how you can combine physics simulation with timeline animations to create interesting and dynamic interactions.
This project includes a default splash page - a 'launch' screen shown to the user when they first land on your page. It's important for both technical and user experience related reasons. You can customize it in the index.html file.
Rendering Engine
three.js
Supported Browsers
Google Chrome
Microsoft Edge
Safari on iOS and MacOS
Scripting Language
TypeScript